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The Games Machine 66
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Panzer Commander
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Somua-S35.VDF
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INI File
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1999-03-03
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2KB
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103 lines
[INTERFACE]
Origin = FRENCH
Blueprint = PanzerIV
Caption = SOMUA S-35
Icon = Fr09
Label = S-35
Date = 3801
[UNIT]
Type = TANK
Model1 = SomusF
Model2 = SomusFSm,60
Model3 = TankTiny,240
RegGroup = 1252
Scale = 20.0
Length = 5.46
Width = 2.11
Height = 2.62
View1 = -0.2,-0.65,0.0
View2 = -0.6,-0.15,1.65
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 40
[VEHICLE]
EngineSoundFile = EngineE
HP = 190
Wheels = 9
Throttle = 20000.0
ThrottleFactor = 0.2
Speed = 45.0
OffRoad = 11.0
RevSpeed = 22.5
Steering = 40.0
BodyMass = 19.5
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.3
WheelMass = 1.65
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 40.0
SideArmor = 37.0
RearArmor = 29.0
FrontTurret = 80.0
SideTurret = 49.0
RearTurret = 49.0
TopArmor = 21.0
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 18
ElevateObj = Gun
ElevateMin = -18.0
ElevateMax = 18.0
Velocity = 855
Mass = 1.37
Caliber = 47
Recoil = TRUE
Projectile1 = AP
Projectile2 = HE
View = 0.3,0.0,0.2
APAmmo = 80
HEAmmo = 38
[WEAPON2]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
Velocity = 850
Mass = 0.005
Caliber = 7.5
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 17
View = 0.0,0.0,0.0
[HI_RES_TURRET]
LoResMat = Turret
LoResName = TurTop
HiResMat = TurretTop
HiRes = 0,0,255,255
[TEXTURE]
Texture = Texture
Turret = 0,0,62,62
TurSide = 64,0,125,61
frontWhl = 129,0,192,63
Fender = 0,70,254,125
driveWhl = 192,0,255,63
tread = 224,134,255,255
RoadWhl = 0,129, 62,190
WheelGrp = 0,226,223,255
Solid = 3,4
enginet = 68,180,91,210